Bowling Balls by Storm - The Bowlers's Company™

Search:

previous article »

Bowling News USA - May 26, 2009 Storm's Jeff Richgels reviews the Fast and the Furious!

The FAST and the FURIOUS both use the Turbine core found in the STREET RODS but with an R2S coverstock (SPECIAL AGENT, T-ROAD, etc.). My expectation was the same basic motion as the STREET RODS but with a stronger mid-lane reaction and that was what I found.

 

I would see these two as fitting in below the HY-ROAD and SECOND DIMENSION but above the STREET RODS.

STORM FAST

• (pearl reactive, 1500 grit polish, Turbine core, R2S cover, cherry fragrance)

• 5 3/4 pin to PAP, 4 5/8 "MB" to PAP, 5 1/8 pin buffer

Pin is over middle finger, CG is about in grip center, no hole.

FRESH WET/DRY HOUSE SHOT WITH VERY DRY BACK-ENDS AT 6-year-old PRO ANVILANE HOUSE – The FAST gave me the same roll pattern as the FURIOUS, although it obviously went longer. Considering the relatively weak pin I was surpised at how strong the move – again a hard arcing roll – was. It was NOT a skid/flip at all. My STREET ROD PEARL with a pin over bridge stacked drilling was more skid/flippy. My RAPID FIRE PEARL with the pin over the bridge and the CG kicked right made a quicker move at the breakpoint and then tended to roll forward on the wet/dry house shot.

STORM FURIOUS

• (solid reactive, 2000 grit Abralon, Turbine core, R2S cover)

• 4 1/2 pin to PAP, 4 "MB" to PAP, 4 1/2 pin buffer

Pin is under ring finger, about 45 degree drilling, hole on VAL just below grip center line.


FRESH WET/DRY HOUSE SHOT WITH VERY DRY BACK-ENDS AT 6-year-old PRO ANVILANE HOUSE – The FURIOUS motion is a very hard arcing roll, reminiscent of the motion of the VIRTUAL GRAVITY. Reacted very strong off dry. It went a little longer with a crisper move than a SPECIAL AGENT with a virtually identical drilling, though SPECIAL has at least couple hundred games on it.

I could almost play in the same spot with the FAST as I could with the FURIOUS on the fresh house shot, with less effort needed to get to break point. But once there was carry down I had to move about 4 and 2 back right to go from 2-pin hits to flush.

previous article »